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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">bsuir</journal-id><journal-title-group><journal-title xml:lang="ru">Доклады БГУИР</journal-title><trans-title-group xml:lang="en"><trans-title>Doklady BGUIR</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">1729-7648</issn><issn pub-type="epub">2708-0382</issn><publisher><publisher-name>БГУИР</publisher-name></publisher></journal-meta><article-meta><article-id custom-type="elpub" pub-id-type="custom">bsuir-1002</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>Статьи</subject></subj-group></article-categories><title-group><article-title>МЕТОДИКА ВЫЧИСЛЕНИЙ НА ГРАФИЧЕСКИХ ПРОЦЕССОРАХ</article-title><trans-title-group xml:lang="en"><trans-title>Method of computing on graphics processors</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Губчик</surname><given-names>И. Н.</given-names></name><name name-style="western" xml:lang="en"><surname>Hubchyk</surname><given-names>I. N.</given-names></name></name-alternatives><email xlink:type="simple">noemail@neicon.ru</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Иванов</surname><given-names>Н. Н.</given-names></name><name name-style="western" xml:lang="en"><surname>Ivanov</surname><given-names>N. N.</given-names></name></name-alternatives><email xlink:type="simple">ivanovnn@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff xml:lang="ru" id="aff-1"><institution>Белорусский государственный университет информатики и радиоэлектроники, Республика Беларусь</institution><country>Belarus</country></aff><pub-date pub-type="collection"><year>2018</year></pub-date><pub-date pub-type="epub"><day>03</day><month>06</month><year>2019</year></pub-date><volume>0</volume><issue>4</issue><fpage>94</fpage><lpage>99</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Губчик И.Н., Иванов Н.Н., 2019</copyright-statement><copyright-year>2019</copyright-year><copyright-holder xml:lang="ru">Губчик И.Н., Иванов Н.Н.</copyright-holder><copyright-holder xml:lang="en">Hubchyk I.N., Ivanov N.N.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://doklady.bsuir.by/jour/article/view/1002">https://doklady.bsuir.by/jour/article/view/1002</self-uri><abstract><p>В статье рассматривается простой и эффективный метод остановки вычислений на графическом процессоре в случае необходимости быстрого освобождения ресурсов устройства. Условия работы метода, а также подходы для обратной связи, требуемой для перезапуска ядра на другом вычислительном устройстве, описаны подробно.</p></abstract><trans-abstract xml:lang="en"><p>An overview of a simple and efficient method to abort execution of a running kernel on graphics processing unit when it is required for fast release of its resources is presented. Required conditions of the method and kernel feedback approaches needed for a kernel restart on another processing unit are described in details.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>графический процессор</kwd><kwd>центральное процессорное устройство</kwd><kwd>ядро</kwd><kwd>неспециализированные вычисления на графических процессорах</kwd></kwd-group><kwd-group xml:lang="en"><kwd>graphics processing unit</kwd><kwd>central processing unit</kwd><kwd>kernel</kwd><kwd>general-purpose computing on graphics processing unit</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Dynamic Checkpointing Policy in Heterogeneous Real-Time Standby Systems / G. Levitin [et al.] // IEEE Transactions on Computers. 2017. Vol. 66, iss. 8. P. 1449-1456.</mixed-citation><mixed-citation xml:lang="en">Dynamic Checkpointing Policy in Heterogeneous Real-Time Standby Systems / G. 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